Guillaume Le Tual

Laval, Quebec, Canada
Tel: (450) 628-0690
Email:
Guillaume@letual.ca
Portfolio: www.letual.ca

Profile:


A highly motivated Multimedia Technologist & visual artist / matte painter with a wide range of computer knowledge and artistic skills, including 2D/3D digital imaging, dynamic website creation, web oriented programming languages, sound editing and video editing.

 

Skills:

 

  • Programming skills:

- PHP/MySQL

- ASP

- XML/XSL

- CSS, HTML

- JavaScript
- Lingo (to create games or websites).

- Shockwave 3D

- Action script (Flash)

   

 

  • Simple video and sound editing.
 

Education:


 

2005-2006 Part time studies at the "Université du Quebec à Montréal" (UQAM), Certificate in Visual Arts.

2001-2004  Cegep de Saint-Jérôme, Technique d’intégration multimédia
(Graduated in may 2004, as a Multimedia Technician)

1998-2001  Polyvalente Lavigne (high school)

1996-1998    Mgr Lacourse (high school)


Experience:

 


 

Fev 2007 - Actual

(Full time) Freelancer

Matte paintings for Volkswagen.
Matte painting for a T.V ad for the Canadien National Bank.

 


 

Nov 2006
Oct 2006
Matte paintings for the feature film: "300" (directed by Zack Snider)
Matte paintings for Discovery channel's T.V serie: "Race to mars".

 

Jan 2005 - feb 2007 (Full time) Illustrator position at Alpha-vision.com
  • Produce illustrations of buildings and the surrounding landscape.
  • Integrate 3D and 2D elements, of what the architects are planning to build, to blend seamlessly on a photograph of the site.
  • Create textures and environments for the 3D modelling team.


 

Dec 2004 - 2006 (Part time)Texture artist / concept artist - Forsaken-game.com
  • Create textures to be applied on 3D models for the half-life2 Mod: Forsaken.
  • Work closely with the mapping team and follow their specifications. When required, make adjustments using their feedback
  • Environnemental concept art.

 

Oct - Dec 2004 (Part time) QA Game Tester - Jamdat Canada.
  • Full functionality testing of pre-release games.
  • Reporting and verifying game anomalies in the project databases.
  • Troubleshooting for JAMDAT games.

 

May - Oct 2004 Freelance contracts, doing various graphic design work..

 

January-march 2004

Seven weeks internship at the company Design numérique Wasabi, for a total of 220 hours of work. My tasks included 2D computer graphics, 3D modeling and animation, video editing, Lingo and Shockwave 3D programming.


Software knowledge:

 

Expert of:

 

Adobe Photoshop CS3

Advanced knowledge of:

 

Corel Painter 10.0

 

Adobe Illustrator CS 3
Adobe Premier Pro CS3
Adobe After Effects CS3

Adobe Flash CS3 (Action script programming)

Adobe Fireworks CS3

Adobe Dreamweaver CS3


Maxon Cinema 4D r10

Autodesk 3ds Max 9

Alias Maya 8.0

Eovia Carrara studio 4.0 (3D software)

Macromedia Director MX 2004(Lingo programming)

   

Sony Sound Forge 9.0
Sony Acid Pro 6.0

 

 

Operating systems:

 

 

I’m proficient on Mac OS X and earlier versions; Microsoft Windows XP and earlier versions.

 

 

Spoken and written languages:


 

French and English